A pilótánkat Jitában puffantotta le egy Vexor. Vajon direkt Ő akart az első lenni?
EVE-GURU
Egy virtuális űrhajós blogja az EVE-Online univerzumából...
2014. december 11., csütörtök
2013. október 29., kedd
Rubicon: Marauder rebalancing
Pár pontosabb, de még nem végleges info:
BASTION MODULE
Increases shield and armor repair amount by 100%
Boosts all shields, armor and hull resistances by 30%
Extends all large turret falloff and optimal by 25%
Increases all large missile max velocity by 25%
Has a cycle time of 60 seconds.
When in bastion mode, Marauder is immune to EW but cannot be remote assisted in any way
When in bastion mode, Marauder speed is set to 0 m/s and cannot warp (mass is unchanged). Also receives a weapons timer that prevents station docking or gate jumping. Weapon time doesn't require the user to drop weapon safeties in high-sec
Only one may be fitted per Marauder, cannot be deactivated before cycle ends
Uses 10 CPU and 100 powergrid to fit
Uses no specific fuel or capacitor - we were discussing the use of Heavy Water as fuel. However, it doesn't really provide any gameplay (as CCP Rise mentioned, capacitor is the main limiting factor in combat with those ships). Plus it adds more consumables to a class that already commonly uses charges for weapons, cap boosters and need to keep cargo for possible salvaging.
Skill requirements: High Energy Physics 4 and Energy Grid Upgrades 5
PALADIN
Role Bonus: 100% bonus to large energy weapon damage, 100% bonus to range and velocity of tractor beams, 70% reduction in Micro Jump Drive reactivation delay
Amarr Battleship Skill Bonus:5% bonus to capacitor capacity
7.5% bonus to Large Energy Turret optimal range (instead of 10% bonus to the velocity factor of stasis webifiers per level)
Marauder Skill Bonus:7.5% bonus to Armor Repair amount per level
5% bonus to large energy turret damage per level
Slot layout: 8H(+1), 4M, 7L; 4 turrets, 0 launchers
Fittings: 16500 PWG (+3000), 530 CPU (+30)
Defense (shields / armor / hull) : 6900(+100) / 8800(+600) / 8500(+1200)
Shield resists: 0% EM / 62.5% EX / 47.5% KIN / 20% THERM
Armor resists: 50% EM / 40% EX / 34.375% KIN / 35% THERM
Capacitor (amount / recharge rate / cap/s) : 7500(+1875) / 1000s (+76.1s) / 8 cap/s (+2)
Mobility (max velocity / agility / mass / align time): 100 m/s(-5) / .119(-0.009) / 92,245,000(-12,955,000) / 15.22s
Drones (bandwidth / bay): 25(-50) / 75
Targeting (max targeting range / Scan Resolution / Max Locked targets): 91km(+10km) / 120(+39) / 10
Sensor strength: 12 Radar
Signature radius: 420(-80)
GOLEM
Role Bonus: 100% bonus to cruise missile and torpedo damage, 100% bonus to range and velocity of tractor beams, 70% reduction in Micro Jump Drive reactivation delay
Caldari Battleship Skill Bonus:10% bonus to cruise missile and torpedo velocity
5% bonus to cruise missile and torpedo explosion velocity per level
Marauders Skill Bonus:7.5% bonus to Shield Boost amount
10% bonus to effectiveness of target painters per level
Slot layout: 8H(+1), 7M, 4L; 0 turrets, 4 launchers
Fittings: 8500 PWG (+2000), 715 CPU
Defense (shields / armor / hull) : 8800(+600) / 6700(-600) / 7700(+400)
Shield resists: 0% EM / 50% EX / 47.5% KIN / 40% THERM
Armor resists: 50% EM / 10% EX / 34.375% KIN / 58.75% THERM
Capacitor (amount / recharge rate / cap/s) : 6325(+700) / 1150s (+226.1s) / 5.5 cap/s (-0.5)
Mobility (max velocity / agility / mass / align time): 100 m/s(-5) / .12 / 94335000(-10865000) / 15.69s
Drones (bandwidth / bay): 25(-50) / 75
Targeting (max targeting range / Scan Resolution / Max Locked targets): 95km(+5km) / 105(+32) / 10
Sensor strength: 14 Gravimetric
Signature radius: 450(-125)
KRONOS
Role Bonus: 100% bonus to large hybrid weapon damage, 100% bonus to range and velocity of tractor beams, 70% reduction in Micro Jump Drive reactivation delay
Gallente Battleship Skill Bonus:5% bonus to large hybrid weapon damage
10% bonus to large Hybrid Turret Falloff per level (instead of 10% bonus to the velocity factor of stasis webifiers per level)
Marauder Skill Bonus:7.5% bonus to Armor Repair amount per level
7.5% bonus to large hybrid weapon tracking per level
Slot layout: 8H(+1), 4M, 7L; 4 turrets, 0 launchers
Fittings: 14000 PWG (+2000), 580 CPU (+30)
Defense (shields / armor / hull) : 7300(+500) / 7900(+600) / 9500(+1300)
Shield resists: 0% EM / 50% EX / 55% KIN / 30% THERM
Armor resists: 50% EM / 10% EX / 51.25% KIN / 43.125% THERM
Capacitor (amount / recharge rate / cap/s) : 6900(+1275) / 1150s (+226.1s) / 6 cap/s
Mobility (max velocity / agility / mass / align time): 105 m/s(-15) / .114(-0.0038) / 93480000(-8320000) / 14.77s
Drones (bandwidth / bay): 50(-25) / 125
Targeting (max targeting range / Scan Resolution / Max Locked targets): 90km(+3km) / 120(+39) / 10
Sensor strength: 13 Magnetometric
Signature radius: 420(-80)
VARGUR
Role Bonus: 100% bonus to large projectile weapon damage, 100% bonus to range and velocity of tractor beams, 70% reduction in Micro Jump Drive reactivation delay
Minmatar Battleship Skill Bonus:5% bonus to large projectile turret rate of fire
10% bonus to large projectile turret falloff per level
Marauder Skill Bonus:7.5% bonus to Shield Boost amount
7.5% bonus to large projectile turret tracking per level
Slot layout: 8H(+1), 6M, 5L; 4 turrets, 0 launchers
Fittings: 12900 PWG(+5000), 625 CPU
Defense (shields / armor / hull) : 8300(+700) / 7300(+500) / 6900 (-400)
Shield resists: 25% EM / 50% EX / 40% KIN / 30% THERM
Armor resists: 70% EM / 10% EX / 25% KIN / 43.125% THERM
Capacitor (amount / recharge rate / cap/s) : 6200(+575) / 1100s(+176.1s) / 5.6 cap/s (-0.4)
Mobility (max velocity / agility / mass / align time): 110 m/s(-20) / .112(-0.004) / 96520000(-9580000) / 14.99s
Drones (bandwidth / bay): 50(-25) / 75
Targeting (max targeting range / Scan Resolution / Max Locked targets): 81km(+6km) / 145(+60) / 10
Sensor strength: 11 Ladar
Signature radius: 360(-65)
BASTION MODULE
Increases shield and armor repair amount by 100%
Boosts all shields, armor and hull resistances by 30%
Extends all large turret falloff and optimal by 25%
Increases all large missile max velocity by 25%
Has a cycle time of 60 seconds.
When in bastion mode, Marauder is immune to EW but cannot be remote assisted in any way
When in bastion mode, Marauder speed is set to 0 m/s and cannot warp (mass is unchanged). Also receives a weapons timer that prevents station docking or gate jumping. Weapon time doesn't require the user to drop weapon safeties in high-sec
Only one may be fitted per Marauder, cannot be deactivated before cycle ends
Uses 10 CPU and 100 powergrid to fit
Uses no specific fuel or capacitor - we were discussing the use of Heavy Water as fuel. However, it doesn't really provide any gameplay (as CCP Rise mentioned, capacitor is the main limiting factor in combat with those ships). Plus it adds more consumables to a class that already commonly uses charges for weapons, cap boosters and need to keep cargo for possible salvaging.
Skill requirements: High Energy Physics 4 and Energy Grid Upgrades 5
PALADIN
Role Bonus: 100% bonus to large energy weapon damage, 100% bonus to range and velocity of tractor beams, 70% reduction in Micro Jump Drive reactivation delay
Amarr Battleship Skill Bonus:5% bonus to capacitor capacity
7.5% bonus to Large Energy Turret optimal range (instead of 10% bonus to the velocity factor of stasis webifiers per level)
Marauder Skill Bonus:7.5% bonus to Armor Repair amount per level
5% bonus to large energy turret damage per level
Slot layout: 8H(+1), 4M, 7L; 4 turrets, 0 launchers
Fittings: 16500 PWG (+3000), 530 CPU (+30)
Defense (shields / armor / hull) : 6900(+100) / 8800(+600) / 8500(+1200)
Shield resists: 0% EM / 62.5% EX / 47.5% KIN / 20% THERM
Armor resists: 50% EM / 40% EX / 34.375% KIN / 35% THERM
Capacitor (amount / recharge rate / cap/s) : 7500(+1875) / 1000s (+76.1s) / 8 cap/s (+2)
Mobility (max velocity / agility / mass / align time): 100 m/s(-5) / .119(-0.009) / 92,245,000(-12,955,000) / 15.22s
Drones (bandwidth / bay): 25(-50) / 75
Targeting (max targeting range / Scan Resolution / Max Locked targets): 91km(+10km) / 120(+39) / 10
Sensor strength: 12 Radar
Signature radius: 420(-80)
GOLEM
Role Bonus: 100% bonus to cruise missile and torpedo damage, 100% bonus to range and velocity of tractor beams, 70% reduction in Micro Jump Drive reactivation delay
Caldari Battleship Skill Bonus:10% bonus to cruise missile and torpedo velocity
5% bonus to cruise missile and torpedo explosion velocity per level
Marauders Skill Bonus:7.5% bonus to Shield Boost amount
10% bonus to effectiveness of target painters per level
Slot layout: 8H(+1), 7M, 4L; 0 turrets, 4 launchers
Fittings: 8500 PWG (+2000), 715 CPU
Defense (shields / armor / hull) : 8800(+600) / 6700(-600) / 7700(+400)
Shield resists: 0% EM / 50% EX / 47.5% KIN / 40% THERM
Armor resists: 50% EM / 10% EX / 34.375% KIN / 58.75% THERM
Capacitor (amount / recharge rate / cap/s) : 6325(+700) / 1150s (+226.1s) / 5.5 cap/s (-0.5)
Mobility (max velocity / agility / mass / align time): 100 m/s(-5) / .12 / 94335000(-10865000) / 15.69s
Drones (bandwidth / bay): 25(-50) / 75
Targeting (max targeting range / Scan Resolution / Max Locked targets): 95km(+5km) / 105(+32) / 10
Sensor strength: 14 Gravimetric
Signature radius: 450(-125)
KRONOS
Role Bonus: 100% bonus to large hybrid weapon damage, 100% bonus to range and velocity of tractor beams, 70% reduction in Micro Jump Drive reactivation delay
Gallente Battleship Skill Bonus:5% bonus to large hybrid weapon damage
10% bonus to large Hybrid Turret Falloff per level (instead of 10% bonus to the velocity factor of stasis webifiers per level)
Marauder Skill Bonus:7.5% bonus to Armor Repair amount per level
7.5% bonus to large hybrid weapon tracking per level
Slot layout: 8H(+1), 4M, 7L; 4 turrets, 0 launchers
Fittings: 14000 PWG (+2000), 580 CPU (+30)
Defense (shields / armor / hull) : 7300(+500) / 7900(+600) / 9500(+1300)
Shield resists: 0% EM / 50% EX / 55% KIN / 30% THERM
Armor resists: 50% EM / 10% EX / 51.25% KIN / 43.125% THERM
Capacitor (amount / recharge rate / cap/s) : 6900(+1275) / 1150s (+226.1s) / 6 cap/s
Mobility (max velocity / agility / mass / align time): 105 m/s(-15) / .114(-0.0038) / 93480000(-8320000) / 14.77s
Drones (bandwidth / bay): 50(-25) / 125
Targeting (max targeting range / Scan Resolution / Max Locked targets): 90km(+3km) / 120(+39) / 10
Sensor strength: 13 Magnetometric
Signature radius: 420(-80)
VARGUR
Role Bonus: 100% bonus to large projectile weapon damage, 100% bonus to range and velocity of tractor beams, 70% reduction in Micro Jump Drive reactivation delay
Minmatar Battleship Skill Bonus:5% bonus to large projectile turret rate of fire
10% bonus to large projectile turret falloff per level
Marauder Skill Bonus:7.5% bonus to Shield Boost amount
7.5% bonus to large projectile turret tracking per level
Slot layout: 8H(+1), 6M, 5L; 4 turrets, 0 launchers
Fittings: 12900 PWG(+5000), 625 CPU
Defense (shields / armor / hull) : 8300(+700) / 7300(+500) / 6900 (-400)
Shield resists: 25% EM / 50% EX / 40% KIN / 30% THERM
Armor resists: 70% EM / 10% EX / 25% KIN / 43.125% THERM
Capacitor (amount / recharge rate / cap/s) : 6200(+575) / 1100s(+176.1s) / 5.6 cap/s (-0.4)
Mobility (max velocity / agility / mass / align time): 110 m/s(-20) / .112(-0.004) / 96520000(-9580000) / 14.99s
Drones (bandwidth / bay): 50(-25) / 75
Targeting (max targeting range / Scan Resolution / Max Locked targets): 81km(+6km) / 145(+60) / 10
Sensor strength: 11 Ladar
Signature radius: 360(-65)
2013. október 28., hétfő
Rubicon: Bővebb info a Sisters of EVE hajókról
Az új SoE hajókat a CCP főleg exploration/hacking/probing/spying/scanning-re szánják.
Főbb jellemezők:
Astero
Role Bonus: 100% reduction in CPU requiement for cloaks
Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus)
Role Bonus: +10 Virus strength for Relic and Data Analyzers
Can fit Cover Ops Cloaking devices
Amarr Frigate Bonus:
4% bonus to Armor Resists
Gallente Frigate Bonus:
20% bonus to drone hitpoints
Slot layout: 2H, 4M, 4L; 2 turrets, 0 launchers
Fittings: 32 PWG, 170 CPU
Defense (shields / armor / hull) : 540 / 600 / 600
Capacitor (amount) : 430
Mobility (max velocity / agility / mass / align time): 312 / 2.87 / 975000 / 3.88s
Drones (bandwidth / bay): 25 / 75
Targeting (max targeting range / Scan Resolution / Max Locked targets): 37km / 620 / 6
Sensor strength: 13
Signature radius: 35
Cargo Capacity: 210Stratios
Role Bonus: 50% bonus to Medium Energy Turret optimal range
Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus)
Role Bonus: +10 Virus strength for Relic and Data Analyzers
Can fit Cover Ops Cloaking devices
Amarr Cruiser Bonus:
4% bonus to Armor Resists
Gallente Cruiser Bonus:
10% bonus to Drone hitpoints and damage
Slot layout: 5H, 5M, 5L; 4 turrets, 0 launchers
Fittings: 920 PWG, 400 CPU
Defense (shields / armor / hull) : 1950 / 2400 / 2450
Capacitor (amount) : 1700
Mobility (max velocity / agility / mass / align time): 182 / .47 / 9350000 / 6.09s
Drones (bandwidth / bay): 100 / 400
Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 275 / 7
Sensor strength: 20
Signature radius: 150
Cargo Capacity: 550
Főbb jellemezők:
- Covertops cloaking
- Exploration role bónuszok
- Drónos és lézer fegyver rendszer
- Nagy cargohold és drone bay kapacitás (így nem kell gyakran hazamenni)
- Nagyon fordulékony és gyors hajók (extremly high ship agility)
Részletek:
Role Bonus: 100% reduction in CPU requiement for cloaks
Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus)
Role Bonus: +10 Virus strength for Relic and Data Analyzers
Can fit Cover Ops Cloaking devices
Amarr Frigate Bonus:
4% bonus to Armor Resists
Gallente Frigate Bonus:
20% bonus to drone hitpoints
Slot layout: 2H, 4M, 4L; 2 turrets, 0 launchers
Fittings: 32 PWG, 170 CPU
Defense (shields / armor / hull) : 540 / 600 / 600
Capacitor (amount) : 430
Mobility (max velocity / agility / mass / align time): 312 / 2.87 / 975000 / 3.88s
Drones (bandwidth / bay): 25 / 75
Targeting (max targeting range / Scan Resolution / Max Locked targets): 37km / 620 / 6
Sensor strength: 13
Signature radius: 35
Cargo Capacity: 210Stratios
Role Bonus: 50% bonus to Medium Energy Turret optimal range
Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus)
Role Bonus: +10 Virus strength for Relic and Data Analyzers
Can fit Cover Ops Cloaking devices
Amarr Cruiser Bonus:
4% bonus to Armor Resists
Gallente Cruiser Bonus:
10% bonus to Drone hitpoints and damage
Slot layout: 5H, 5M, 5L; 4 turrets, 0 launchers
Fittings: 920 PWG, 400 CPU
Defense (shields / armor / hull) : 1950 / 2400 / 2450
Capacitor (amount) : 1700
Mobility (max velocity / agility / mass / align time): 182 / .47 / 9350000 / 6.09s
Drones (bandwidth / bay): 100 / 400
Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 275 / 7
Sensor strength: 20
Signature radius: 150
Cargo Capacity: 550
2013. október 25., péntek
EVE-Online leárazás a Steam-en
A Steam-en az EVE-Online Amarr Starter Pack 75%-al olcsóbb. Az akció hétfő hajnal 2-ig tart.
Tartalma:
- 30 napos játékidő
- Sarum Magnete fregatt
- felfedező (exploration) felszerelés csomag
- sok fontos skill könyv
- Prototybe Cerberal Accerelator skill booster (tanulás fejlesztő)
2013. október 20., vasárnap
2013. október 19., szombat
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